Far Cry 4
News, coverage and analysis tracking Far Cry 4 across the outlets.- Proton Experimental gets fixes for Subnautica 2, War Thunder, Far Cry 4 and moreValve has released an update for Proton Experimental, bringing fixes for several games on Linux and SteamOS. The update addresses issues in Subnautica 2, War Thunder, Far Cry 4, STAR WARS Starfighter, Idle Iktah, and Squad. Proton Experimental serves as a testing ground for future stable Proton versions.
- Games Leaving PS Plus in June 2026 May Include Hit Action GameSony is expected to announce the list of games departing PlayStation Plus Extra and Premium in June 2026. Predictions suggest titles added around May and June 2025, such as Another Crab's Treasure and Skull & Bones, may be removed, following a pattern of games leaving after 12 or 24 months.
- Game Crossovers and CollaborationsDisney+ is offering a new "Loki" costume as a perk, highlighting crossovers between different media. Separately, the director of Far Cry 4 criticized the Far Cry TV showrunner's comments about game stories, while also mentioning Alien: Earth for PC.
- Far Cry 4 director pushes back against Far Cry TV showrunner calling game stories 'pointless' and executes a drive-by on Alien: Earth 'which turned into a kind of weird Peter Pan gets a dog story'Far Cry 4 director Noah Hawley is developing a TV adaptation of Ubisoft's Far Cry franchise, stating he will not directly adapt existing game stories. Hawley described his approach as finding the core of a 'Far Cry story,' which he believes is a 'fish out of water' narrative. The article also discusses Hawley's previous work and his comments on the 'pointless' nature of existing game stories, drawing parallels to his adaptation of Alien: Earth.
- Game Crossovers and CollaborationsThe director of Far Cry 4 responded to comments made by Noah Hawley regarding video game storytelling. The discussion touches upon the nuances of narrative creation in interactive media.
- Far Cry 4 Director Says Fans Just Want Games 'Respected Not Dismissed,' After TV Adaptation Boss Suggests Players Skip the Cutscenes AnywayAlex Hutchinson, creative director of Far Cry 4, responded to comments made by Noah Hawley regarding video game adaptations. Hutchinson stated that fans desire their games to be respected, not dismissed, in contrast to Hawley's suggestion that players could skip cutscenes in an adaptation.
- Far Cry TV series showrunner says he's 'not specifically adapting any of the games,' and the creative director of Far Cry 4 doesn't care for that very muchNoah Hawley, showrunner for the upcoming Far Cry TV series, stated he is not adapting any specific game in the franchise, opting instead for an anthology format. This approach has drawn criticism from the creative director of Far Cry 4, who expressed disagreement with Hawley's interpretation of the series' narrative potential.
- The Last Of Us Star Troy Baker Wants To Start His Own Game Studio, But He Won't Rush ItActor Troy Baker, known for his roles in The Last of Us and Uncharted, is exploring the possibility of starting his own game studio to tell his own stories. He emphasized a desire to build a trusted team and avoid rushing the process, learning from past industry successes. Baker plans to leverage his extensive experience collaborating with industry veterans like Hideo Kojima and Neil Druckmann.
- BAFTA Games in Concert Brings its Landmark Show to Audiences Across the UK Following London World PremiereBAFTA, in collaboration with Nibbs Events, Esk, and Kilimanjaro Live, has announced the final details for the BAFTA Games in Concert UK tour. Following its world premiere in London, the orchestral celebration of video game music will travel across the country, featuring award-winning and nominated soundtracks performed by leading symphony orchestras with synchronised visuals.
- Far Cry's name is very ironic, if you're an armchair etymologistThis article explores the etymology of the word 'explore' and its ironic connection to the Far Cry video game series. It delves into how the original meaning of 'crying out' can be reinterpreted in the context of player actions in open-world games, suggesting that player input and presence can be seen as a form of vocalization within the game world.
- Far Cry 4 Director Bats For Asset Reuse While Dismissing AI As A ThreatAlex Hutchinson, director of Far Cry 4, believes asset reuse has always been a part of game development and can be justified with creative framing, citing examples like the Yakuza series. He also views AI as a potential tool for generating prototypes and concepts, but ultimately believes complex tasks will still require human developers.
- "We don't reuse enough": Far Cry 4 director says developers need to stop doing "pointless work" and learn lessons from Elden Ring and Like A DragonAlex Hutchinson, director of Far Cry 4 and current head of Raccoon Logic, argues that game developers need to reduce "pointless work" by reusing assets more effectively, citing Elden Ring and the Like A Dragon series as positive examples. He believes this approach is crucial for efficiency in an industry facing layoffs and shrinking development cycles, contrasting it with the potential complexities of AI generation.
- Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director:…Alex Hutchinson, director of Assassin's Creed and Far Cry, argues that asset reuse in video games is essential and should be embraced. He points to successful examples from Japanese developers like FromSoftware and Sega's Yakuza series, contrasting them with past controversies and the current industry need for efficiency due to funding challenges.
- Far Cry 4 (PS4)Far Cry 4 offers solid combat and enjoyable collectables, but is ultimately a forgettable experience due to its weak story and dated graphics, even on the PlayStation 4 Pro. While gameplay mechanics are similar to Far Cry 5, the open-world traversal can be tedious, and the crafting system requires significant hunting.
- Far Cry New Dawn (PS4 Pro)Far Cry New Dawn is on par with previous entries like Far Cry 5 and Far Cry 4, offering familiar open-world gameplay with some minor enhancements. While it improves on certain aspects like the endgame and removes some annoyances from Far Cry 5, it suffers from downgraded graphics, a tiered weapon system, and repetitive dialogue. The game is rated 7/10, with the reviewer hoping Ubisoft focuses more on combat and unique enemies in future titles.
- "Ideas have a window, they age out and become stale" - Assassin's Creed 3 director Alex Hutchinson outlines what went wrong with Skull and BonesAlex Hutchinson, creative director for Assassin's Creed 3 and Far Cry 4, believes that the core ideas for Skull and Bones had become stale by the time of its development. He also cited a lack of experience within the primary development team as a major factor contributing to the game's difficult production and eventual struggles.
- What we've been playing - "I'll never see those oaty treats in the mess the same way again"Several individuals share their recent gaming experiences. Victoria discovered a secret ending in Far Cry 4 on Xbox Series X, completing it in under 20 minutes. Tom enjoys the Nintendo Switch 2's Mario Kart World despite disliking the frame rate of EA Sports FC 26 on the same console. Bertie is re-energized by the customizable characters in Overwatch on PC, and Will recounts a costly mission in BattleTech where a rookie's recklessness led to significant financial loss.