Feature: "It's Rare For Me To Make Downtime" - Naoki Hamaguchi Talks Final Fantasy VII's "Packed And Eventful" Development
Naoki Hamaguchi, director of Final Fantasy VII Rebirth, discusses the development of the game and its port to the Nintendo Switch. He explains the challenges of adapting the open-world structure for the platform and the decision to release the games in close succession to avoid a fragmented player experience. Hamaguchi also touches on balancing nostalgia with innovation for the remake series and his personal approach to downtime.
Nintendo Life
- Entities
- Final Fantasy VII Remake
- Nintendo Switch
- Porting
- Donkey Kong
- Naoki Hamaguchi
- Final Fantasy 7 Rebirth
- Game Development
- Square Enix
- Splatoon
Original source
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