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Final Fantasy 7 Remake had "no option other than a trilogy," lead says, since the "sheer volume" of…

Naoki Hamaguchi, project leader for the Final Fantasy 7 Remake trilogy, stated that dividing the original game into three parts was the only realistic option due to the sheer volume of story and content. He explained that even the initial Midgar section required substantial development to faithfully recreate. The decision to end the first part with Aerith's fate was a key catalyst for structuring the entire trilogy.

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