Former Dragon Age lead says product placements could help combat "overreliance on microtransactions" and I agree because every game should make you pick a watch colour
Former Dragon Age director Mike Darrah suggests that product placement could offer an alternative revenue stream to combat the industry's overreliance on microtransactions. The article agrees, proposing that integrating branded items, like watches, could help fund single-player games and diversify monetization strategies beyond live-service models.
Rock Paper Shotgun
- Entities
- 007: First Light
- Mike Darrah
- The Smurfs 2
- Microtransactions
- Dragon Age
- Live Service Games
- Product Placement
- Far Cry Primal
Original source
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