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Former Last of Us and Uncharted 4 dev says "the idea of a monolithic GTA 6" or Elder Scrolls 6 is "intimidating," wants more short games instead

Former Naughty Dog developer Matt Radford expressed that monolithic games like Grand Theft Auto 6 and The Elder Scrolls 6 are intimidating, preferring shorter, focused experiences. He cited the time commitment required for long games and the ballooning development budgets as reasons for this preference, though he believes GTA 6 will succeed.

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