Former Last of Us and Uncharted 4 dev says "the idea of a monolithic GTA 6" or Elder Scrolls 6 is "intimidating," wants more short games instead
Former Naughty Dog developer Matt Radford expressed that monolithic games like Grand Theft Auto 6 and The Elder Scrolls 6 are intimidating, preferring shorter, focused experiences. He cited the time commitment required for long games and the ballooning development budgets as reasons for this preference, though he believes GTA 6 will succeed.
- Entities
- Company: Naughty Dog
- Topic: Video Game Length
- Game: The Last of Us
- Game: Grand Theft Auto 6
- Game: Uncharted 4
- Topic: Game Development
- Game: The Elder Scrolls 6
- Company: Rockstar Games
- Person: Matt Radford
- Company: 5th Corner
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