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Gears of War: E-Day Studio Used The SSD as Extra Memory For Xbox Series S Version

The Coalition, developer of Gears of War: E-Day, utilized the Xbox Series S's SSD as supplementary RAM to overcome its 10 GB memory limitation compared to the Xbox Series X. This technique, while consuming storage, allowed for the dense environments in the game to be rendered on the less powerful console. Technical director Kate Rayner noted a performance penalty when overusing the method, but the team successfully achieved high-end visual fidelity.

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