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Genre-hopping Hades 2 studio doesn't want to make a game that's bigger and better than the last: "We're trying to make a game that has the potential to be someone's favorite game from us"

Supergiant Games studio director Amir Rao stated that the studio's focus is not on making games bigger, but on creating titles that have the potential to become a player's favorite. While Hades was a major hit, previous games like Bastion and Transistor are also highly regarded, and Supergiant aims to create unique experiences with each release, as seen with Hades 2.

Article tone: Positive
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