Ghost of Yotei devs tried to add Zelda: Breath of the Wild-style rock climbing, but discovered "rock climbing is not a core aspect of being a wandering ronin"
Developers for Ghost of Tsushima explored adding a climbing mechanic similar to The Legend of Zelda: Breath of the Wild, but ultimately removed it. Directors Nate Fox and Jason Connell stated the feature did not align with the game's ronin fantasy and was cut to maintain focus on core gameplay pillars.
Retro Gamer
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- Ghost of Tsushima
- Jason Connell
- Nate Fox
- The Legend of Zelda: Breath of the Wild
- Game Design
- Action RPG
- PlayStation
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