Ghost of Yotei isn't bigger than Ghost of Tsushima, but "it feels larger" because Sucker Punch tricked…
Sucker Punch art director Joanna Wang explained that while Ghost of Yotei feels larger than Ghost of Tsushima, the actual playable space is similar. The studio used environmental design and backdrops to create a greater sense of scale. The game was released for PlayStation 5.
Retro Gamer
- Entities
- Ghost of Yotei
- Joanna Wang
- Sony Interactive Entertainment
- Ghost of Tsushima
- Sucker Punch
- PlayStation 5
- Game Design
- Perception
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