Joanna Wang
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MASTER MAZE BUILDING IN “ROGUE MAZE”, TOWER DEFENSE LIKE YOU’VE NEVER SEEN, DEMO OUT MAY 28TH
Bionic Wombat Games announced their debut tower defense roguelike, Rogue Maze, with a demo releasing on PC via Steam on May 28th. Players construct mazes to trap escapees, utilizing various tiles, obstacles, and gadgets. The game features unique characters, a new soundtrack by Joanna Wang, and a demo with 40 hand-animated levels.
Ghost of Yōtei’s Combat Designer Says Takezo the Unrivalled Was Intended to be a “Super Boss”
Sucker Punch Productions' lead combat designer Theodore Fishman discussed the challenging optional boss Takezo the Unrivalled in Ghost of Yōtei, stating it was intended as a "super boss" to test player tactics. Art director Joanna Wang also spoke about the game's open-world design, which makes the playable space feel larger than Ghost of Tsushima through clever use of contrast. Ghost of Yōtei is available on PlayStation 5.
Ghost of Yotei isn't bigger than Ghost of Tsushima, but "it feels larger" because Sucker Punch tricked…
Sucker Punch art director Joanna Wang explained that while Ghost of Yotei feels larger than Ghost of Tsushima, the actual playable space is similar. The studio used environmental design and backdrops to create a greater sense of scale. The game was released for PlayStation 5.
Ghost of Yōtei’s World Feels Bigger Than Tsushima Thanks to Clever Tricks, Says Art Director
Sucker Punch Productions' art director Joanna Wang discussed how Ghost of Yōtei's world was designed to feel larger than Ghost of Tsushima through clever visual tricks and environmental design, rather than actual size. The studio experimented with mechanics like rock climbing, inspired by The Legend of Zelda: Breath of the Wild, but ultimately decided against them to maintain the 'wandering ronin' fantasy. Ghost of Yōtei was released exclusively on PlayStation 5 in October 2025 and has received positive reviews.