Global game content sales rose 5.3% to $195.6bn in 2025
Global video game content sales reached $195.6 billion in 2025, a 5.3% increase, despite a significant 55% drop in private funding. The industry also saw a 40% reduction in layoffs compared to the previous year, though outsourcing for development work increased. Roblox emerged as a major growth driver, surpassing console and PC platforms in daily active users and engagement hours.
- Entities
- Company: Keywords Studios
- Topic: Digital Game Sales
- Platform: Xbox
- Platform: Nintendo Switch
- Platform: Roblox
- Topic: Consumer Spending
- Game: Palworld
- Topic: Layoffs
- Person: Matthew Ball
- Platform: PlayStation
- Topic: Outsourcing
- Company: Epyllion
- Topic: Platform Services
- Platform: PC
- Topic: Private Funding
This article was reported and published by gamesindustry.biz. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.