GTA 6 completely "re-engineered" Rockstar's weather systems to "achieve a sense of scale we haven't felt before," adding hurricanes, rainbows and heavy rain
Rockstar Games has re-engineered its weather systems for Grand Theft Auto 6, introducing dynamic cloudscapes, hurricanes, and persistent rain effects to create a greater sense of scale. Vice president of art for lighting and rendering, Owen Shepherd, detailed how these advancements aim to make the world feel more dynamic and immersive. The game is set to release on PlayStation 5 and Xbox Series X/S on November 19.
- Entities
- Topic: Weather Systems
- Game: Red Dead Redemption 2
- Game: Grand Theft Auto 6
- Person: Owen Shepherd
- Platform: PlayStation 5
- Topic: Game Technology
- Platform: Xbox Series X
- Company: Rockstar Games
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