Hack And Bash: How 007 First Light Mixes High-Tech Gadgets With Old-School Brawling
007 First Light distinguishes itself by focusing on physical brawling combat over traditional shooting, reflecting Bond's origin story. Senior combat designer Tom Marcham explains how the team drew inspiration from Daniel Craig's movies and martial arts games like Sifu and Sleeping Dogs to create a grounded, improvisational fighting system. The game also balances stealth, shooting, and melee, with inspirations from titles like Batman: Arkham Asylum and Vanquish, aiming for broad accessibility.
Gamespot
- Entities
- Melee Combat
- Amazon
- 07 First Light
- Vanquish
- Sifu
- Hitman
- Nintendo Switch
- Sleeping Dogs
- Batman: Arkham
- Game Design
- Io Interactive
- Tom Marcham
Original source
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