How does Epic Games CEO Tim Sweeney reckon we can fight the industry's "Crash 2.0"? By building more factories
Epic Games CEO Tim Sweeney believes the gaming industry is facing its biggest crash since 1983, attributing it to market contraction and rising development costs. He specifically highlights component shortages, exacerbated by AI data center demand, as a critical threat that will likely persist for three years, necessitating the construction of new factories to meet global capacity needs.
Eurogamer
- Entities
- Component Shortage
- Electronic Arts
- Microsoft
- Roblox
- Sony Interactive Entertainment
- Epic Games
- Take-Two Interactive
- Layoffs
- Fortnite
- Crash Bandicoot
- Tim Sweeney
- Market Contraction
- Ubisoft
Original source
This article was reported and published by Eurogamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.