Skip to content
feed.gg
gamesindustry.biz
Games Industry
Read at gamesindustry.biz ↗
feature

How to run an indie game studio: Part 2, Defining your future

Business coach Martijn van Zwieten outlines how indie game studios can define a long-term future goal, known as a Big Hairy Audacious Goal (BHAG), to guide all future decisions. This article, part two of a series, details an exercise for teams to collaboratively establish a 5-10 year vision and then set yearly goals to achieve it.

Article tone: Positive
Lead image for “How to run an indie game studio: Part 2, Defining your future”, published by gamesindustry.biz
Image · gamesindustry.biz

This article was reported and published by gamesindustry.biz. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.

Read at gamesindustry.biz ↗