Journey
News, coverage and analysis tracking Journey across the outlets.
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Veteran game composer in talks to score Mass Effect 5 shares 20 minutes of music he wrote for the project: 'To even…
Composer Austin Wintory, known for his work on Journey and Stray Gods, has shared 20 minutes of music he created as an early draft for Mass Effect 5. Wintory was in serious talks with BioWare and EA to score the game, treating the original Mass Effect's synth-heavy score as a starting point while incorporating a large orchestra.
Weekend PC Download Deals for Oct. 23: Epic Games Halloween Sale
This weekend's PC gaming deals feature a variety of Halloween sales from major digital storefronts including the Epic Games Store, Steam, Green Man Gaming, GOG.com, and Fanatical. Discounts are available on numerous titles, with special bundles and free games also highlighted across platforms like Amazon Luna.
Penguin Colony review - the least expected Soulslike you'll play, and a cracking parody of Lovecraftian empires
Penguin Colony is a unique Soulslike parody that uses penguins to offer a critical distance from Lovecraftian themes and imperialistic narratives. Developed by Indigenous team Origame Digital, the game playfully subverts genre expectations, including Soulslike elements like boss battles and lore delivery, while featuring janky but charming penguin movement.
MMO Business Roundup: Xbox is ‘back to growth,’ Kotick is on the Skydance board, and Aion 2 misses projections
Xbox is reportedly returning to growth, according to Xbox boss Asha Sharma. Former Activision Blizzard CEO Bobby Kotick has joined the board of Skydance, the company formed from the Warner Bros. and Paramount merger. NCsoft's earnings forecast was lowered due to Aion 2's performance, while Necesse developer Fair Games was acquired by Fireshine Games. Additionally, Gardens Interactive, a studio founded by former Journey and Sky: Children of the Light developers, secured $35 million in Series B funding.
Gardens Interactive, founded by veterans behind Journey and Sky: Children of the Light, raise over $35m in Series B funding round
Gardens Interactive, a studio co-founded by veterans behind Journey and Sky: Children of the Light, has secured over $35 million in a Series B funding round led by Lightspeed Venture Partners. This brings the company's total investment to over $70 million, with participation from several other venture capital firms and individual investors. The funds will support the development and ongoing evolution of their debut multiplayer game, Project Gardens, which focuses on social roleplay and player-driven worldbuilding.
How to run an indie game studio: Part 2, Defining your future
Business coach Martijn van Zwieten outlines how indie game studios can define a long-term future goal, known as a Big Hairy Audacious Goal (BHAG), to guide all future decisions. This article, part two of a series, details an exercise for teams to collaboratively establish a 5-10 year vision and then set yearly goals to achieve it.
Peter Molyneux is excited to finally play Fable "as a gamer"
Peter Molyneux expresses excitement about playing the upcoming Fable game as a regular gamer, having been involved with the franchise's past entries. He praises Playground Games' evolution of the series, noting that it retains Fable's unique qualities while incorporating new elements.
Ghost of Yōtei Will Also Receive Free Helldivers, Astro Bot and Journey Armor Sets on October 1st
Sucker Punch Productions announced that Ghost of Yōtei Complete Edition will receive three new free armor sets inspired by Helldivers, Astro Bot, and Journey on October 1st. These collaborations, along with an existing The Last of Us outfit, will be unlockable through the new Most Wanted mode and accompany the launch of the Echoes of Sekigahara expansion.
Mark Cerny and Geoff Keighley launch Nova Games Foundation to fund young designers
Mark Cerny and Geoff Keighley have launched the Nova Games Foundation, a philanthropic program offering grants to young game designers. The foundation will provide $100,000 grants annually to 20 designers, with some eligible for up to $500,000, and includes mentorship from industry veterans. Recipients retain game ownership and can choose their own publishers and platforms.
Denshattack! An Off-The-Rails Review
Denshattack! is a stylish and ambitious indie game that blends arcade gameplay with anime dynamics and a vibrant Y2K Sega Dreamcast-inspired aesthetic. Players control a ramen delivery driver who uses gravity-defying trains to perform tricks and race across a dystopian Japan, fighting against a tyrannical megacorporation. The game features fast-paced action, impressive boss fights, and a memorable soundtrack, making it a delightful and surprising experience.
Journey maker thatgamecompany announces thatgamepublisher
thatgamecompany, known for games like Sky: Children of the Light and Journey, has announced the launch of its new publishing division, thatgamepublisher. The new arm will invest profits from Sky: Children of the Light into publishing "emotionally ambitious games" and is open to teams of any size and projects at any stage. This move follows a trend of successful indie developers launching their own funding initiatives to support other studios.
Journey studio Thatgamecompany launches Thatgamepublisher to champion games that "move people through play"
Thatgamecompany, known for games like Journey and Sky: Children of the Light, has launched a new publishing arm called Thatgamepublisher. This initiative aims to champion "emotionally ambitious games" and support creators exploring new emotional frontiers in the medium. Led by Jenova Chen and SJ Xue, the publisher will offer full-service support, including funding, marketing, and community management, with a focus on games that can create meaningful emotional connections with players.
Vilka är det som jobbar med FZ?
This article introduces the staff behind the Swedish gaming website FZ, describing them as passionate gamers with diverse tastes and strong opinions. It highlights their backgrounds, favorite games, music, films, and books, aiming to connect them with the FZ community.
Hideo Kojima is a "genius," OD star Hunter Schafer says: "We just did mocap not too long ago"
Actress Hunter Schafer revealed she recently performed motion capture for Hideo Kojima's upcoming horror game OD, calling the experience her first time doing mocap and praising Kojima as a "genius." Schafer also shared her positive experiences playing The Last of Us Part 2 and Journey. This update comes as OD is expected to receive more information around The Game Awards.
Are these the 100 most influential games of all time?
Kitfox Games CEO Tanya Short discusses a list of the 100 most influential video games of all time, compiled by professional game designers. The list, assembled through the Polaris game design retreat, aims to serve as a tool for designers to improve their craft and create influential games.
Games for Change Announces 2026 Special Award Winners
Games for Change has announced the special award winners for its 2026 awards, recognizing significant contributions to social impact in gaming. Jenn Panattoni will receive the Vanguard Award, thatgamecompany the Industry Leadership Award, and SpecialEffect the Giving Award for their work in advancing social causes through games and technology.
Thatgamecompany's 20-year journey from anti-Columbine school project to a celebration of Van Gogh
Thatgamecompany, co-founded by Jenova Chen, celebrates 20 years of creating emotionally resonant games like Flow, Flower, Journey, and Sky: Children of the Light. The studio's journey began as an anti-violence project and evolved into a platform for artistic expression, overcoming financial struggles and shifting industry trends. Their latest venture, 'Dear Van Gogh,' is an immersive experience within Sky: Children of the Light, exploring the life of Vincent Van Gogh.
thatgamecompany Unveils New Collectible 245-Page Art Book Celebrating Sky: Children of the Light
thatgamecompany has announced a new 245-page art book, "The Art of Sky: Gratitude To Nesting (2019-2024)," celebrating the first five years of Sky: Children of the Light. The book features unreleased illustrations, developer commentary, and dives into the creation of major in-game seasons and events. It is available for pre-order and will be released in Summer 2026, with each copy including a special chip to unlock in-game content.
Journey's creator feels that by proving "videogames can make people cry," they influenced the industry embracing games about "serious, emotional subjects" like The Last of Us and God of War
Jenova Chen, president of thatgamecompany, believes their games like Journey influenced the industry to embrace titles with serious, emotional subjects, citing examples like The Last of Us and God of War. Chen feels this shift, driven by player demand, has been a positive growth for the industry, and thatgamecompany continues to explore emotional experiences and social dynamics with their current game, Sky: Children of the Light.
World of Warcraft was a "savior" for the creator of Journey, and "beautiful moments" between Horde and Alliance players inspired his own games
Jenova Chen, founder of thatgamecompany, revealed that moments of cooperation in World of Warcraft inspired the multiplayer design of his games, Journey and Sky: Children of the Light. He found solace in the MMO during a lonely period in the US, experiencing wordless interactions with other players that led him to create games fostering judgment-free connections.