How to run an indie game studio: Part 3, Dealing with issues
This guide provides strategies for indie game studios to address and resolve internal issues that go beyond typical development problems. It introduces methods like creating a studio backlog and using the IDS (Identify, Discuss, Solve) framework to foster constructive problem-solving and build essential team habits for long-term studio health.
- Entities
- Company: Twirlbound
- Topic: Problem Solving
- Topic: Studio Management
- Company: Bethesda Game Studios Montreal
- Topic: Game Development
- Person: Gino Wickman
- Company: MachineGames
- Person: Martijn van Zwieten
- Company: Rusty Lake
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