Gaming Bolt
Published
·
id Software Now Has “Roughly the Same” Number of Workers as When it Made DOOM (2016) – Rumor
Reports suggest id Software's current workforce is similar to when it developed DOOM (2016), despite rumors of significant layoffs impacting its engine development and QA teams. Microsoft confirmed that dozens of employees work on the id Tech engine across multiple locations, refuting claims of a drastically reduced headcount. The studio will continue to use its proprietary id Tech engine, with no plans from Xbox to switch to Unreal Engine.
▸ entities in this article