id Software provides proof of life, says it 'still has the crew we need to build the games and tech we're…
Following significant layoffs at id Software, the studio has issued a statement assuring that it retains the necessary staff and technology to continue developing its signature games and the idTech engine. The company stated its current team size is comparable to when DOOM (2016) was in development, aiming to quell concerns about its future capacity and reliance on Unreal Engine.
PC Gamer
- Entities
- id Software
- Microsoft
- DOOM: The Dark Ages
- Layoffs
- Proprietary Engine
- Xbox
- PC
- Game Development
- DOOM (2016)
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