Journey's creator feels that by proving "videogames can make people cry," they influenced the industry embracing games about "serious, emotional subjects" like The Last of Us and God of War
Jenova Chen, president of thatgamecompany, believes their games like Journey influenced the industry to embrace titles with serious, emotional subjects, citing examples like The Last of Us and God of War. Chen feels this shift, driven by player demand, has been a positive growth for the industry, and thatgamecompany continues to explore emotional experiences and social dynamics with their current game, Sky: Children of the Light.
Retro Gamer
- Entities
- Flower
- Journey
- Jenova Chen
- The Last of Us
- Flow
- thatgamecompany
- Emotional Narrative
- Sky: Children of Light
- Game Design
- Live Service
- God of War
Original source
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