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Ken Levine says he had to leave Bioshock behind because 'things can own you if you hold them too tightly'

Ken Levine reflects on his career and the decision to move on from the BioShock franchise after the closure of Irrational Games. He discusses how he felt he had nothing more to say in that world and the importance of challenging himself with new projects like Judas, which he notes shares DNA with BioShock but is also radically different.

PC GamerArticle tone: Positive
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