Marathon risks watering down its best feature if it keeps listening to FPS fans
This article discusses how Bungie's new extraction shooter, Marathon, risks losing its unique identity by catering too much to player demands for simpler menu navigation and clearer icons. The author argues that the game's commitment to diegetic storytelling and frictional design, inspired by Soulslike titles, is its strongest selling point and should not be watered down.
Retro Gamer
- Entities
- Fallout 4
- Escape From Tarkov
- Dark Souls
- Extraction Shooter
- Hidetaka Miyazaki
- Soulslike
- Bungie
- Game Design
- Arc Raiders
- Battlefield
- Call of Duty
- Live Service
- Marathon
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