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Microsoft announces Shader Model 6.10 preview, bringing neural rendering into the mainstream and just maybe making the games industry a bit less reliant on Nvidia

Microsoft has announced Shader Model 6.10, a preview that integrates matrix math into the DirectX API, enabling neural rendering technologies. This move aims to standardize AI-driven rendering features across compliant hardware, potentially reducing reliance on specific GPU manufacturers like Nvidia and making advanced features more accessible to developers and gamers.

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