No, Doom maker id Software hasn't been "nerfed into the ground and gutted" by the Xbox cuts, insists director Hugo Martin
id Software co-studio director Hugo Martin has refuted claims that the studio has been significantly harmed by recent Xbox layoffs. Martin stated that the studio's size is comparable to when it developed Doom 2016 and that the id Tech engine remains active. These statements come amidst reports of substantial staff reductions at id Software following Microsoft's acquisition of Activision Blizzard.
Eurogamer
- Entities
- id Software
- Hugo Martin
- DOOM: The Dark Ages
- DOOM
- Layoffs
- Xbox
- PlayStation 5
- Xbox Series X
- PC
- Doom Eternal
- Game Development
- DOOM (2016)
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