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"Not enough time, can't afford it": The Witcher 3 lead recalls "hardcore" dev timeline of the RPG's past expansions, says CDPR had to "change strategy" with Blood and Wine

Paweł Sasko, lead quest designer at CD Projekt Red, reflected on the challenging development timeline for The Witcher 3's expansions, particularly Blood and Wine. He revealed that the team faced time and budget constraints, leading to strategic changes like the creation of the fairy tale world in Blood and Wine, which ultimately proved more expensive but artistically fulfilling.

Retro GamerArticle tone: Very positive
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