"Not enough time, can't afford it": The Witcher 3 lead recalls "hardcore" dev timeline of the RPG's past expansions, says CDPR had to "change strategy" with Blood and Wine
Paweł Sasko, lead quest designer at CD Projekt Red, reflected on the challenging development timeline for The Witcher 3's expansions, particularly Blood and Wine. He revealed that the team faced time and budget constraints, leading to strategic changes like the creation of the fairy tale world in Blood and Wine, which ultimately proved more expensive but artistically fulfilling.
Retro Gamer
- Entities
- The Witcher 3: Wild Hunt
- The Witcher 3: Hearts of Stone
- RPG
- CD Projekt Red
- Game Development
- The Witcher 3: Blood and Wine
- Paweł Sasko
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