Nvidia Is Attempting To Solve One Of PC Gaming's Biggest Problems: Shader Compilation
Nvidia is introducing an Auto Shader Compilation feature in its Nvidia App beta to address long shader compilation times in PC games. This feature compiles shaders in the background during idle periods, aiming to reduce waiting times for players. The update also includes support for DLSS 4.5 Dynamic Multi-Frame Generation on RTX 50-series GPUs.
Gamespot
Original source
This article was reported and published by Gamespot. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.