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Open-world spy game from Grand Theft Auto devs never happened because Rockstar couldn't get it right: "Other people can try, but I personally think it's hard"

Rockstar Games co-founder Dan Houser revealed that the planned open-world spy game 'Agent' was canceled because the studio could not successfully implement the genre's core mechanics within their sandbox formula. Despite multiple attempts with different teams, the game, which was intended to be a PlayStation 3 exclusive set in the 1970s Cold War, never moved past the conceptual stage.

Article tone: Negative
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