Dan Houser
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32 things we learnt from watching GTA 6: An Extended Look on Netflix
A 26-minute raw gameplay preview of Grand Theft Auto 6, released on Netflix, showcased numerous details including realistic cloth physics, extensive crowd simulation, and exceptional facial animations. The preview highlighted mundane interactions, potential destructible environments, and character customization, while also noting that car conversations and character switching mechanics appear similar to Grand Theft Auto 5.
Report: Crossfire dev That's No Moon lays off 14 staff
That's No Moon, the developer of the upcoming game Crossfire, has reportedly laid off 14 employees. The news comes from multiple LinkedIn posts by affected staff members. The studio was founded in 2021 with a significant investment from publisher Smilegate.
The best GTA moments: Cracking the vault on the first 20 entries in our explosive Top 100 list in the run-up to GTA 6
This article ranks the top 100 moments from the Grand Theft Auto series in anticipation of Grand Theft Auto 6. It highlights memorable heists, robberies, character interactions, and unique gameplay elements across various titles, from the original PlayStation release to Grand Theft Auto 5.
Rockstar Co-Founder And GTA Co-Creator On Physical Games: Companies Should Provide It If People Want It
Rockstar Games co-founder Dan Houser stated that companies should provide physical game discs if consumers want them, despite his personal indifference. He also acknowledged the benefits of digital games for updates and fixes. Sony is phasing out disc support for PlayStation in 2028, a move experts attribute to increased control and profitability, while Grand Theft Auto 6 will be a digital-exclusive with a code in the box.
20 years later, Bully is still "unlike any other" open-world game, says Rockstar co-founder and GTA veteran…
Rockstar Games co-founder Dan Houser reflects on Bully, a 2006 open-world game set in a New England boarding school, stating it remains unique in the industry. The game focused on teen protagonist Jimmy navigating school cliques and avoiding authority, offering a distinct tone and setting that resonated with players. Houser attributes its success to integrity, memorable characters, and a unique setting, highlighting its anti-bullying message.
Sony May Have the Data on Its Side, but It’s Still Losing the Digital-Only Argument
Sony's decision to move to digital-only games by 2028 has faced significant backlash, with consumers concerned about game preservation and the loss of physical media. Despite this, the company has remained largely silent, possibly anticipating the reaction and relying on declining physical sales data. The article questions the long-term viability of an all-digital future, citing potential issues with online infrastructure and the importance of physical media for certain markets and consumer preferences.
Rockstar Games and GTA co-founder chimes in on the raging physical games debate: "If people want that, companies should provide it"
Rockstar Games co-founder Dan Houser and writer Lazlow Jones have weighed in on the debate surrounding physical versus digital game releases. Houser stated that if consumers want physical copies, companies should provide them, while Jones expressed appreciation for the convenience of digital downloads on devices like the Steam Deck. Both acknowledged the value of physical media, drawing parallels to their current work in comic books.
PlayStation fans plan PS5 protest with one week of not playing any video games
A group of PlayStation gamers are organizing a week-long 'blackout' protest from August 23 to August 30, urging participants to avoid playing any games on Sony's platforms. This action is in response to Sony's decision to cease production of physical game discs after 2027, which organizers believe further alienates the fanbase. While the protest aims to impact active player metrics, its effectiveness in reversing Sony's decision is questioned due to the growing dominance of digital sales.
Companies Should Provide Physical Releases if People Want Them, Says Rockstar Games Co-Founder
Rockstar Games co-founder Dan Houser stated that companies should continue to offer physical game releases if fans desire them, despite his personal preference for digital convenience. Former writer Jeffery Jones also discussed the experience of owning physical copies versus the utility of digital downloads. The conversation arises amidst discussions about the future of physical media, including Grand Theft Auto 6's lack of a disc and Sony's planned end to PlayStation discs in 2028.
Rockstar co-founder says 'I don't know if I personally care' if games release on disc, adds 'I love…
Rockstar co-founder Dan Houser shared his thoughts on the ongoing debate between physical and digital game media, stating he doesn't personally care if games are released on disc but acknowledges the appeal of physical copies. He also highlighted the benefits of digital distribution for game updates and the convenience of downloading games on devices like the Steam Deck for travel.
Rockstar Games co-founder and GTA co-creator Dan Houser says he loves physical media, but digital releases have their…
Rockstar Games co-founder Dan Houser expressed his personal indifference towards physical game media but believes companies should continue offering it if consumers desire. He highlighted the benefits of digital distribution for developers, citing the ease of updating and fixing games. Houser's comments come as PlayStation plans to cease disc production and concerns arise about the ownership and accessibility of digital libraries.
Dan Houser shrugs at physical media — then admits he loves it
Rockstar Games co-founder Dan Houser expressed conflicting views on physical media, stating he doesn't personally care but believes companies should provide it if consumers want it. He acknowledged the utility of digital updates for game quality while also admitting a personal fondness for physical products, particularly in the context of his new venture, Absurd Ventures.
Rockstar Co-Founder Says 'if People Want' Physical Game Releases Then 'Companies Should Provide It'
Rockstar Games co-founder Dan Houser stated that companies should provide physical game releases if players desire them. This sentiment touches upon the ongoing shift towards digital distribution in the gaming industry.
A History Of Grand Theft Auto Box Art, From GTA 1 To GTA 6
This article traces the evolution of Grand Theft Auto cover art from the original game to the upcoming Grand Theft Auto 6. It highlights how Rockstar Games, and previously DMA Design, have maintained a consistent visual identity while adapting to new game settings and artistic trends, with Stephen Bliss being a key artist in establishing the iconic mosaic style.
GTA 5 and Red Dead Redemption 2 writer Dan Houser says "the most fun thing about the game isn't any rubbish we…
Former Rockstar Games writer Dan Houser believes the core strength of open-world titles like Grand Theft Auto V and Red Dead Redemption 2 lies in their emergent systems and player freedom, rather than just the narrative. He emphasizes that player enjoyment, regardless of whether they complete the main story, is the ultimate measure of success for these games.
Rockstar Co-Founder Dan Houser Says There’s No Right Way to Play an Open-World Game
Absurd Ventures co-founders Dan Houser and Lazlow discussed the creation of open-world video games during a panel at the 2026 Tribeca Festival. Houser shared his perspective that there is no single correct method for playing an open-world title.
"Anyone run into Assassin's Creed?": GTA 6 maker Rockstar has faced many challengers over the years, Take-Two CEO says, but there's "zero evidence" AI will make them better
Take-Two Interactive CEO Strauss Zelnick stated there is "zero evidence" that artificial intelligence will enable competitors to create games as successful as Rockstar Games' Grand Theft Auto series. Zelnick emphasized that creativity and talent, rather than technology, are the key drivers of success in game development. He acknowledged that while others have tried to replicate GTA's success, including former Rockstar employees, they have not yet achieved it, and Take-Two aims to continue attracting top creative talent.
GTA 6 was meant to launch this week – but can it ever live up to the hype?
Grand Theft Auto 6, originally slated for a May 26 release before delays, is now set for November 19. The immense anticipation surrounding the title, coupled with the record-breaking success of Grand Theft Auto 5, places significant pressure on Rockstar Games to deliver. Industry experts and publishers are keenly watching, with its release potentially impacting PlayStation 5 and Xbox Series X/S sales and the broader gaming landscape, especially concerning live service models and the studio's first title without co-founder Dan Houser.
Tribeca Festival 2026 Reveals Games Lineup and Special Events
Tribeca Festival has announced its 2026 games program, featuring 12 official selections, world premieres, and special events focused on storytelling and sound design. The games gallery will be open to the public from June 10-14 at Pier 57 with free playable demos. Special events include discussions with Remedy's Mikael Kasurinen and Rockstar Games co-founder Dan Houser.
Netflix Is A Joke Festival 2026: 10 shows to check out — MP3s & NPCs
The Netflix Is A Joke Festival is returning to Los Angeles from May 4 to May 10, featuring a wide array of comedy shows. Highlights include a 40th-anniversary celebration of Pee Wee's Playhouse, a world premiere screening of animated shorts from Absurdaverse, and a reunion of the cast of Married... with Children.