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Pragmata had a team of "Diana Police" overseeing Capcom's development of the now-iconic android girl to ensure she wasn't "too cute," and I don't think they succeeded

Capcom implemented a special team nicknamed the "Diana Police," comprised of women, to oversee the development of the android character Diana in the game Pragmata. This team aimed to ensure Diana had a natural, childlike innocence without being "annoying" or "too cute," though the article suggests they may have ultimately succeeded in making her very endearing. The development process involved specific direction for voice acting and motion capture to achieve a realistic portrayal.

Retro GamerArticle tone: Very positive
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