Rainbow Six Tactics game director says the XCOM-style turn-based genre felt like a 'natural fit' for the spin-off — 'When you look at Rainbow Six, its DNA is tactical, it's just that it's first-person'
Rainbow Six Tactics game director Martial Potron explained that the decision to make the spin-off a turn-based tactics game, similar to XCOM, felt like a natural fit due to the core tactical DNA of the Rainbow Six series. He noted that the development team at Ubisoft Paris also had prior experience with turn-based titles like Mario + Rabbids, which helped in convincing Ubisoft and the Rainbow Six team of the genre choice.
- Entities
- Game: Rainbow Six Tactics
- Topic: XCOM
- Topic: Mario + Rabbids
- Game: Rainbow Six Siege
- Platform: PlayStation 5
- Platform: Xbox Series X
- Platform: Xbox Series S
- Platform: PC
- Topic: Turn-based Tactics
- Person: Martial Potron
- Company: Ubisoft
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