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Turn-based Tactics

Ongoing coverage on Turn-based Tactics.

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Nintendo Everything

Fire Emblem: Fortune’s Weave launch trailer – Nintendo Switch 2 gets next entry in acclaimed series

Nintendo has released the official launch trailer for Fire Emblem: Fortune's Weave, the latest installment in the acclaimed series, now available on the Nintendo Switch 2. The game features a story where players must guide heroes from the past to change fate and battle a demon god, with four distinct hero paths that can be played in parallel. New mechanics include Blaze Arts and extensive exploration and customization options outside of turn-based battles.

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Rock Paper Shotgun

Dog in the Machine reinvents the domino tactics of Into The Breach as a mecha dog show, with players teaching their hounds tricks

Dog in the Machine, a new turn-based tactics puzzler from Studio Chahut and Goblinz Publishing, reinvents the mechanics of Into The Breach with a focus on mecha dogs and teaching them tricks. The game is set to release on September 27th and features a demo on Steam. Players must efficiently use limited energy for moves and special abilities to defeat enemy bots and prevent an alarm gauge from filling.

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Nintendo Everything

Delve Survivors heading to Nintendo Switch 2 and Switch

NGJ Corporation and Idioslab announced that their modern-retro roguelike game, Delve Survivors, will launch on Nintendo Switch and Nintendo Switch 2 on January 21, 2027. The game will feature nine main dungeons, expanded skills and equipment, and a 100-floor endgame dungeon. It will be sold digitally for $19.99 on Nintendo Switch 2 and $16.99 on Nintendo Switch.

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Playstation Lifestyle

Acclaimed 2026 RPG With Great Reviews Out Now on PlayStation 5

The acclaimed RPG Mewgenics, from The Binding of Isaac creator Edmund McMillen, is now available on PlayStation 5. This turn-based roguelike tactics game, where players breed cats for challenges, has received exceptional reviews, boasting a global player rating of 4.92/5 and a Top Critic Average of 89/100 on OpenCritic. Critics have praised its charm, polish, replayability, and over 100 hours of strategic gameplay.

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Retro Gamer

I've learned to love Star Wars Zero Company's permadeath – by letting the new hires die

The author has learned to embrace the permadeath mechanic in Star Wars Zero Company by strategically using custom "redshirt" operators for risky missions. This approach, while seemingly cold, reduces stress and enhances the game's narrative connection to its Star Wars inspirations, making the core gameplay loop more manageable and enjoyable.

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Rock Paper Shotgun

Stylised XCOM-like tactics game Ex Sanguis straps Othercide's obsession with timelines to a leaner roguelike campaign

Ex Sanguis, a new tactics RPG with roguelike elements, is now available in early access. The game builds upon the time-manipulation mechanics of Othercide, featuring a leaner campaign structure and a focus on strategic turn-based combat. While the core gameplay loop of managing abilities and disrupting enemy turns is present, the article notes some mixed feelings about the new campaign format and the overall improvement over its predecessor.

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Rock Paper Shotgun

Rally Point: Strong simulation and team building can't carry Menace forever

Menace offers a compelling core of turn-based shooting, simulation, and character leveling, but its execution is often hampered by frustrating elements. While some annoyances are expected in early access, the game's premise and faction interactions feel underdeveloped, lacking personality and meaningful choices. Despite these flaws, the tactical combat and squad customization remain satisfying.

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Gamedeveloper.com

Strategically making Star Wars Zero Company, ft. Greg Foertsch

Bit Reactor CEO Greg Foertsch discusses the development of Star Wars Zero Company, his passion for in-game cameras, and inviting team members into the development process. The interview was recorded before news broke of significant layoffs at the studio.

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Pure Nintendo

Review: Brigandine Abyss (Switch 2)

Brigandine Abyss offers a deep strategy RPG experience on the Nintendo Switch, featuring two modes: Mission Mode for open-ended conquest and Story Mode for a narrative-driven campaign. While the game excels in its intricate planning and organization phases, the actual turn-based combat can feel slow and less engaging, potentially deterring some players.

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PC Gamer

Okay, I wasn't expecting 'Rainbow Six XCOM' to be one of my favourite Gamescom demos

Despite a history of not enjoying the Rainbow Six series, the author was pleasantly surprised by a hands-off demo of Rainbow Six Tactics at Gamescom. The game effectively blends XCOM-style turn-based tactics with elements from Rainbow Six Siege, such as drone reconnaissance and destructible environments, making it one of the most anticipated games of the show.

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Checkpoint Gaming

Brigandine Abyss Review – One step forward, five steps back

Brigandine Abyss, a strategy RPG from Adglobe and NIS America, fails to impress with its dated design and uninspired story. While the game offers approachable grand strategy elements and a decent soundtrack, its repetitive gameplay, bland visuals, and balancing issues make it a significant step back for the series. The narrative is particularly weak, lacking depth and failing to engage players.

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Gamespot

The Biggest New Game Releases Of September 2026

September 2026 is set to be a packed month for new game releases across PC and consoles, with many major titles aiming to avoid the shadow of Grand Theft Auto 6. Highlights include new entries in established franchises like Onimusha and Fire Emblem, alongside anticipated new titles such as Marvel's Wolverine and Silent Hill: Townfall.

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Playstation Lifestyle

New Star Wars PS5 Game Becomes Instant Hit on PlayStation Store

Star Wars Zero Company, a new turn-based tactics game developed by Respawn Entertainment and Bit Reactor, has become an instant hit on the PlayStation Store. The game, published by Electronic Arts, received strong critical and player reception, achieving a Metacritic score of 85/100 and 4.6/5 stars on the PS Store within days of its $59.99 release.

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Gamespot

Star Wars Zero Company Actually Made Me Care About The Clone Wars Era

Star Wars Zero Company, a turn-based tactics game, has successfully made the Clone Wars era more engaging for fans who previously found it mediocre. The game's mature take on the setting, characters, and conflicts, drawing from the Clone Wars cartoon and prequels, provides a fresh perspective that deepens appreciation for the era's narrative potential.

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Gamespot

Turn-Based-Tactics Fans Are Suddenly Eating Very Well

The turn-based tactics genre is experiencing a resurgence with new releases like Star Wars Outlaws and Rainbow 6 Tactics, offering fans a welcome alternative to the long hiatus of the XCOM series. While Classified: France '44 was a recent example, the upcoming titles on PC, PlayStation 5, and Xbox Series X, along with Fire Emblem: Fortune's Weave, suggest a thriving future for the genre. The author hopes this trend will encourage Take-Two Interactive to greenlight an XCOM 3.

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PC GamesN

Heroes of Might and Magic 3 Remake doesn't dare touch the "magical balance" of the original

Ubisoft is developing Heroes of Might and Magic 3 Remake, aiming to preserve the original's "magical balance" while updating the game to 3D. Director Jean-Félix Monin emphasized working with insiders to ensure the remake respects the beloved original. The game is slated for release in 2027.

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Eurogamer

Star Wars Zero Company understands that Star Wars games should feel less like the movies and more like the toys

Star Wars Zero Company, a turn-based tactics game from EA, Bit Reactor, and Respawn Entertainment, is drawing praise for its ability to capture the feel of playing with Star Wars toys rather than just replicating movie scenes. The game's structure, pacing, and focus on small-scale skirmishes are highlighted as key elements contributing to this unique, toylike experience, reminiscent of classic XCOM gameplay.

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Tech Radar

'No, you cannot do the game 100% without killing' — Rainbow Six Tactics game director confirms players can't do a complete no-kill playthrough since some missions require players to kill enemies that are out of range for non-lethal takedowns

Ubisoft has confirmed that players cannot complete Rainbow Six Tactics with a 100% non-lethal playthrough. Game director Martial Potron stated that while most missions incentivize non-lethal takedowns for intel, some require players to kill enemies that are out of reach for non-lethal methods. The game is set to launch in 2027 for PC, PlayStation 5, Xbox Series X, and Xbox Series S.

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The Box Hub

A New Tactical Battle Plays Out With STAR WARS Zero Company

STAR WARS Zero Company, a new single-player turn-based tactics game developed by Bit Reactor and published by Electronic Arts, is now available on Xbox Series X|S, PlayStation 5, and PC. The game places players in command of an elite squad during the Clone Wars era, emphasizing strategic planning, squad composition, and careful movement over direct combat. A Deluxe Edition is also available, featuring Clone Wars-inspired cosmetic packs and weapon themes.

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EGamers.io

Worms goes isometric: Team17 unveils Galactic Tactics, a 3D tactical roguelike arriving 2027

Team17 and Absolutely Games have unveiled Worms: Galactic Tactics, a 3D tactical roguelike set to launch in 2027 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC. The game shifts from the series' traditional 2D side-view to an isometric perspective, featuring turn-based combat, destructible arenas, and a weapon mod system, with roguelike runs forming the core gameplay loop. A second, currently untitled, Worms game is also in development.

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