Rockstar didn't expect so many Red Dead Redemption players to be "livid" over the ending, co-founder says he wanted the same twist in "several" Grand Theft Auto games
Rockstar co-founder Dan Houser expressed surprise at the strong negative reaction to the ending of Red Dead Redemption, where John Marston is killed. He revealed that the decision to kill the protagonist was made due to production realities of open-world games and that he had wanted similar narrative twists in Grand Theft Auto titles. While Houser believes the ending was narratively justified and led to significant player engagement, he acknowledges it confused and angered some players.
- Entities
- Topic: Game Narrative
- Game: Red Dead
- Game: Grand Theft Auto
- Topic: Open World
- Person: Dan Houser
- Company: Rockstar Games
- Person: Christian Cantamessa
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