Saber CCO Tim Willits blames layoffs on games industry overspecialization: 'Studios that have a couple hundred employees that work on one game are going to struggle'
Saber Interactive CCO Tim Willits attributes some of the games industry's current struggles, including layoffs, to an overreliance on large-scale games with highly specialized teams. He suggests that studios with a more flexible approach, able to move resources between projects of varying scopes and develop smaller, unexpected hits like SnowRunner, are better positioned for survival and creative success.
PC Gamer
- Entities
- id Software
- Jurassic Park: Survival
- Layoffs
- Grand Theft Auto 6
- Space Marine 2
- Game Development
- Tim Willits
- SnowRunner
- Saber Interactive
Original source
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