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Jurassic Park: Survival

News, coverage and analysis tracking Jurassic Park: Survival across the outlets.

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Games Industry

Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP

Saber Interactive's Chief Creative Officer Tim Willits discusses the company's stance on generative AI, stating they are experimenting with it but not replacing human developers. He also highlights Saber's strategy of global development across 15 studios, focusing on AA titles and recognizable intellectual property, emphasizing disciplined budgeting and flexible team structures.

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Gaming Bolt

Saber Interactive is Not Using Generative AI for Licensed Games, Says CCO

Saber Interactive's Chief Creative Officer Tim Willits stated that the company is not using generative AI in its licensed games, including Warhammer 40,000: Space Marine 3, Turok: Origins, and Jurassic Park Survival. While experimenting with AI in the rideshare simulator game, Willits believes the industry has not yet figured out its practical application in game development. This clarification comes amidst controversy surrounding the use of AI in the rideshare game and a former writer's claims of being replaced.

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PC Gamer

Saber CCO Tim Willits blames layoffs on games industry overspecialization: 'Studios that have a couple hundred employees that work on one game are going to struggle'

Saber Interactive CCO Tim Willits attributes some of the games industry's current struggles, including layoffs, to an overreliance on large-scale games with highly specialized teams. He suggests that studios with a more flexible approach, able to move resources between projects of varying scopes and develop smaller, unexpected hits like SnowRunner, are better positioned for survival and creative success.

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Retro Gamer

"The Half-Life 2 of AI" will change people's minds about AI, Saber exec says after CEO claims he'd…

Saber Interactive's Chief Creative Officer Tim Willits believes a breakthrough game, akin to Half-Life 2's impact, will eventually change public perception of generative AI in gaming. While the company is experimenting with AI in its game Rideshare Stimulator, Willits acknowledges the industry is still figuring out its place and consumer acceptance, contrasting it with the established utility of platforms like Steam. Despite industry backlash and legal concerns, Willits remains optimistic about AI's potential.

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Gaming Bolt

Warhammer 40,000: Space Marine 3 and John Wick Not Confirmed for 2028, Clarifies Saber Interactive

Saber Interactive's Chief Business Officer Steve Allison clarified that Warhammer 40,000: Space Marine 3, its John Wick game, and Star Wars: Knights of the Old Republic – Remake do not have confirmed release dates or launch windows, despite a previous broad statement suggesting a 2028 release. The company emphasized that Allison was speaking generally about future titles and not making official announcements. Saber Interactive also highlighted upcoming releases like Turok: Origins and confirmed that the John Wick game is a prequel to the movie series and is slated for PlayStation 5.

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Games Press

Saber Interactive Changes the Game by Adding Steve Allison as Chief Business Officer

Saber Interactive has appointed Steve Allison as its new Chief Business Officer, bringing over 30 years of industry experience from companies like Epic Games and Telltale Games. Allison will lead business development and strategy for Saber's upcoming titles, including Warhammer 40,000: Space Marine 3, Jurassic Park: Survival, and a John Wick game.

Rock Paper Shotgun

"The difference is not just that you can’t fight back, it’s that you feel like you shouldn’t": Alien Isolation's lead designer wants you to "respect" the dinos in The Lost Wild

The Lost Wild's lead designer Gary Napper emphasizes a design philosophy of respecting dinosaurs as living creatures rather than monsters, drawing parallels to his work on Alien: Isolation. Unlike Alien: Isolation's focus on player power fantasy, The Lost Wild aims to make players feel vulnerable and encourage non-violent interaction with the prehistoric inhabitants of its island setting.

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Eurogamer

John Wick and Space Marine 2 developer Saber Interactive had to reject "the coolest IP ever" twice, says chief creative officer

Saber Interactive's Chief Creative Officer Tim Willits revealed that the studio has had to turn down offers to develop games based on highly desirable intellectual properties, including one described as "the coolest IP ever," twice. This is due to the studio's current heavy workload, which includes titles like John Wick, Space Marine 2, and Jurassic Park: Survival.

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IGN

‘It Would Shock the World’ — John Wick and Space Marine 2 Dev Teases ‘Coolest IP Ever’ It’s Had to Turn Down Twice - IGN

Tim Willits, chief creative officer at Saber Interactive, revealed that he has turned down the opportunity to develop a game based on a highly desirable intellectual property twice due to the studio's packed development schedule. Saber Interactive, known for adapting existing IPs like John Wick and Warhammer 40,000: Space Marine 2, has seen an increase in media companies approaching them with game pitches due to their success in respecting and adapting licenses.

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IGN

'When You Watch the Movies, They're Kind of Like Video Games' — John Wick Game Dev Teases a Younger Keanu Reeves - IGN

Saber Interactive's upcoming John Wick game is set before the events of the first movie, featuring a younger Keanu Reeves. Chief Creative Officer Tim Willits described the game's structure as similar to the movies, with escalating enemy encounters and boss fights. The combat will be more instinctual and slightly more clumsy to reflect the protagonist's earlier development.

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Push Square

New PS5 Games Release Dates in 2026

This article provides a comprehensive list of upcoming PlayStation 5 game release dates scheduled for 2026. It includes tentative and confirmed dates for a wide variety of titles, noting that these dates are subject to change. The list is regularly updated and covers releases from March through to TBA dates.

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