Sega is lowering the priority of games-as-a-service titles
Sega is reducing the priority of its games-as-a-service titles following weak performance from new free-to-play games like Sonic Rumble Party and a delay in other launches. The company has also canceled its "Super Game" initiative, which involved partnering with Microsoft for cloud-based game development. Personnel have been shifted from GaaS to full-game development to focus on core IPs.
Gamedeveloper.com
- Entities
- Microsoft
- SEGA
- Games as a Service
- Sonic Rumble Party
- Shuji Utsumi
- Rovio
- Angry Birds Dream Blast
- Cloud Gaming
Original source
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