StarCraft is a narrative-driven shooter with 'a definitive ending' and 'not a seasonal game'
Blizzard Entertainment announced a new StarCraft game, described by GM and creative director Dan Hay as a narrative-driven, open-world shooter with a definitive ending, not a seasonal live-service title. Set 70 years after StarCraft 2, the game will feature a customizable protagonist and allow players to explore a rich world, engage in serious missions with narrative consequences, and scavenge for gear. The game is slated for a 2030 release.
PC Gamer
- Entities
- Gearbox Software
- Blizzard Entertainment
- Narrative Shooter
- Activision Blizzard
- StarCraft 2
- StarCraft
- Open World
- Dan Hay
- Game Design
- PC
- Live Service
- Ubisoft
Original source
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