Gearbox Software
Gearbox Software business and news from across the web.- Making a gargantuan game like Borderlands 4Gearbox Software's creative director Graeme Timmins and global creative executive Andrew Reiner discuss the development of Borderlands 4 on the Game Developer Podcast. They cover managing large teams, using Unreal Engine 5, and Gearbox's candid communication strategy. The conversation also touches on CEO Randy Pitchford's approach to player engagement.
- Borderlands 4 unveils final DLC Vault Hunter, a stunning tech-savvy queen fans say "looks like a netrunner from…Gearbox Software has revealed Loveless, the final Vault Hunter for Borderlands 4's Story Pack 2 DLC, set to release in September. Loveless is described as an ex-Anshin hacker with advanced cybernetics and a digital virus she created. Players who purchased the Super Deluxe Edition of Borderlands 4 will receive this DLC automatically.
- Ulysses Graphics appoints Chief Business Officer, Claas Grimm, to strengthen its position as a leading AAA art partnerUlysses Graphics has appointed Claas Grimm as its new Chief Business Officer to bolster its position as a AAA art partner. Grimm brings over 20 years of experience in business development and operations within the games industry, having previously worked with major companies like Activision and Tencent. The company, which has studios in Ukraine and Poland, aims to leverage Grimm's expertise to enhance its client experience and solidify its reputation for high-quality art production.
- 2026's weirdest tech leak involves scuba diving, a Caribbean island, and Gearbox head honcho Randy Pitchford, and…An unannounced Google Pixel Watch 5 was reportedly found underwater near the Caribbean island of St. Martin by a friend of Gearbox CEO Randy Pitchford. Pitchford shared images of the device, which appears to be functional despite a dead battery, and has since arranged for its return to the owner.
- 3 years after a $2 billion implosion, studio closures, and cancellations, Embracer's new CEO hopes 'trust is…Embracer Group CEO Phil Rogers expressed hope for improving trust in the company despite a period of significant restructuring, studio closures, and cancellations. The company has undergone multiple reorganizations and asset sales, including the sale of Gearbox and the closure of Arc Games and Cryptic Studios. Rogers acknowledged the industry's challenges and stated that Embracer is focused on resetting and improving its position, with potential for future mergers and acquisitions guided by past learnings.
- 30+ PS5, PS4 Games to Buy in PS Store's Days of Play Sale (North America/Europe)The PlayStation Store's Days of Play sale is offering discounts on numerous PlayStation 5 and PlayStation 4 titles until June 10th. This guide highlights recommended games that have received high scores, with many reaching new lowest-ever prices.
- 30+ PS5, PS4 Games to Buy in PS Store's Days of Play SaleThe PlayStation Store's Days of Play sale is offering discounts on numerous PS5 and PS4 games until June 10th. This guide highlights recommended titles, including Assassin's Creed Shadows, Battlefield 6, and Death Stranding 2: On the Beach, all of which have received high scores and are at their lowest prices.
- Game Maker's Sketchbook announces selections for 2026 showcaseThe Game Maker's Sketchbook has announced its selections for its fifth annual showcase, highlighting concept art, environment art, character designs, and storyboards from games including Pragmata, Borderlands 4, Kingdom Come: Deliverance 2, and Monument Valley 3. The works are featured in an online gallery and will be exhibited at Summer Game Fest: Play Days in Los Angeles, with prints available for pre-order to support non-profit initiatives.
- Take-Two has 6 remakes and remasters planned for next few yearsTake-Two Interactive CEO Strauss Zelnick revealed that the company has six remakes and remasters in development, potentially from studios like Rockstar Games and Gearbox Software. Rumors suggest remakes of the first two Max Payne games, a remake of Mafia, and a Nintendo Switch port of Red Dead Redemption 2 are among the planned projects.
- Take-Two Interactive (TTWO) CEO Strauss Zelnick does not rule out future acquisitionsTake-Two Interactive CEO Strauss Zelnick has not ruled out further acquisitions for the company, following recent purchases of Gearbox Software and Zynga. This suggests a continued strategy of portfolio expansion through strategic buyouts.
- Take-Two CEO says "Borderlands wouldn't have been a hit" without $50 million art style change gambleTake-Two CEO Strauss Zelnick revealed that a significant $50 million change to Borderlands' art style, implemented just two months before its original release, was crucial to the game's eventual success. Gearbox Software proposed the shift from a muted aesthetic to its now-iconic hand-inked look, a decision Zelnick supported despite the immense cost and risk, believing it was essential for differentiation.
- Take-Two CEO says the original Borderlands' art style overhaul cost a year of dev time and $50 million: 'Had…Take-Two Interactive CEO Strauss Zelnick revealed that the art style overhaul for the original Borderlands cost $50 million and delayed the game by a year. Despite the significant investment and risk, Zelnick supported the decision to differentiate the game's visual identity, which ultimately contributed to its success.
- Borderlands' last-minute art style change cost the company $50 million, Take-Two CEO says: "Borderlands…Take-Two Interactive CEO Strauss Zelnick revealed that a last-minute change to Borderlands' cel-shaded art style during development cost the company $50 million and delayed its release by over a year. Zelnick believes this decision was crucial for the game's eventual success and the creation of the franchise, noting that few other publishers would have made such a risky investment.
- Borderlands 4's new tag-team superboss borrows a killer trick from Dark Souls' Ornstein and SmoughBorderlands 4 update 1.7, releasing May 28, introduces a new raid boss encounter featuring two enemies, Subjugator and Thol the Invincible, who borrow mechanics from Dark Souls' Ornstein and Smough. The update also adds new legendary weapons, a shared character progression feature, and a free Takedown challenge in version 1.8.
- A new Borderlands 4 update brings massive weapon buffs as Gearbox readies its second raid bossGearbox Software has released a new update for Borderlands 4, introducing significant weapon buffs across various categories including shotguns, pistols, and SMGs, alongside improvements to energy shields. This update precedes the arrival of the game's second raid boss and aims to rebalance underperforming weapons and enhance player builds.
- Aliens: Fireteam Elite 2 revealed to arrive this "Summer"Aliens: Fireteam Elite 2 is set to launch this summer, developed by Cold Iron Studios and published by Daybreak Game Company. The sequel will feature squads of four players, a greater variety of Xenomorph threats, a customizable Specialist class, and a dedicated horde mode. The game aims to provide a definitive co-op Aliens experience, improving upon its predecessor.
- Business and FinanceUnity has reported its financial results for the first quarter of 2026. Separately, the founders of Gearbox Quebec have announced the creation of a new independent studio focused on developing original, premium games.
- Borderlands 4 Switch 2 Port Could Still Happen, But It's Not A Priority Right NowTake-Two CEO Strauss Zelnick stated that a Nintendo Switch port for Borderlands 4 is 'doable' but currently on pause, with Gearbox Software prioritizing PC and current-generation console versions. While support for the Switch platform has been shown, the primary focus remains on PlayStation and Xbox consoles. Development challenges and performance issues are being addressed before considering additional platform releases.
- Gearbox Studio Quebec founders start new studioFormer leaders from Gearbox Studio Québec, including Sébastien Caisse and Pierre-André Déry, have launched a new independent studio named Studio Ricochet. The studio aims to develop original intellectual property for PC and consoles, focusing on bold creative vision and premium experiences. Their debut title is a co-op action-adventure game.
- Founders of Gearbox Quebec announce new studio to "create original, premium games on our own terms"The founders of Gearbox Quebec have launched a new Canadian studio named Ricochet Games, aiming to create original, premium games on their own terms. The studio, comprised of veteran developers from major franchises, will focus on original IP for PC and console, with their first title being a premium, buy-to-play co-op action-adventure game, explicitly avoiding a live service model.