Skip to content
feed.gg
Person40 articles

Dan Hay

Reporting and statements that mention Dan Hay.

Latest coverage

newest first, grouped by day
FZ.sePositive

Dan Hay vill göra StarCraft till Deadwood i rymden

Blizzard Entertainment's Dan Hay and AnaLee Haertling discuss the upcoming StarCraft game, which shifts from real-time strategy to an open-world action RPG inspired by Deadwood. Hay expresses his long-held dream of working on the franchise and emphasizes the team's passion and careful approach to developing the new direction, aiming to create a deep narrative experience set 70 years after previous titles.

GamespotNegative

StarCraft Doesn’t Sound Like An Xbox Exclusive

Blizzard Entertainment's upcoming StarCraft shooter will not be an Xbox exclusive, though the exact platforms remain unclear. While Blizzard stated it's incorrect to call it an Xbox exclusive, they did not confirm PlayStation availability beyond PC. This announcement comes amidst Microsoft's acquisition of Activision Blizzard and a recent shift by Xbox towards console exclusives for some of its franchises.

Tech RadarPositive

StarCraft creative director says the game and the real-world feel 'very close in terms of themes and characters' — 'When you look at the stories that were told in StarCraft and the characters that you run into, it's remarkably topical'

StarCraft's general manager and creative director, Dan Hay, believes the game's themes and characters are highly relevant to current real-world events. He described the StarCraft universe as a 'frontier' with conflicts over resources, politics, and betrayal, drawing parallels to contemporary headlines. Hay emphasized that the series' strength lies in its exploration of imperfect characters, making the science fiction narrative feel relatable.

Tech RadarNeutral

StarCraft general manager says 'tension' was the key to designing a StarCraft game from a first-person perspective — 'Every shot matters. Everything you do matters'

StarCraft general manager and creative director Dan Hay discussed the design philosophy behind the upcoming first-person shooter entry in the series, emphasizing the crucial role of 'tension' in creating a dangerous and engaging combat experience. Unlike the original real-time strategy games, this new perspective requires players to actively protect themselves, making every action feel significant.

Tech RadarNeutral

Blizzard says designing a StarCraft open-world shooter presents specific challenges in scale and perspective — 'If you're 10 feet tall and you're wearing something that weighs 1,000 pounds, doors are a challenge'

Blizzard Entertainment's StarCraft general manager Dan Hay discussed the unique challenges of transitioning the franchise from real-time strategy to an open-world shooter. Specific hurdles included designing for a 10-foot-tall player character and the perspective shift required for large structures like barracks.

Tech RadarPositive

Blizzard says StarCraft will have the same 'gritty' atmosphere and be inspired by the 'interstellar western' of the original RTS — 'Our real world has asymmetry to it, and so I think leveraging that and putting that into this world was key for us'

Blizzard Entertainment aims to recapture the gritty, interstellar western atmosphere of the original StarCraft for its upcoming title, which will be a story-driven open-world shooter. General manager Dan Hay emphasized leveraging the asymmetry of the real world to create a more grounded feel, while associate manager Annalee Hartling described the new trailer's reveal as an emotional experience.

Gaming BoltNeutral

Diablo 5, StarCraft Were Announced Early Because Blizzard Wants to “Ship Big, and Ship on Time”

Blizzard Entertainment announced Diablo 5 and a new StarCraft game early to demonstrate confidence in their ability to deliver large titles on time. President Johanna Faries stated this new approach aims to assure fans of the company's commitment to shipping major projects successfully. While Diablo 5 is slated for 2030 and the StarCraft shooter for 2029, Blizzard is also focusing on seasonal content for Diablo 4.

GamespotPositive

StarCraft: Release Date, Gameplay, And Everything We Know

Blizzard Entertainment has revealed a new StarCraft game, shifting from its real-time strategy roots to an open-world shooter. The game is targeting a 2030 release and will focus on single-player and co-op experiences, with players stepping into the role of a Dominion Marine. While platforms are unconfirmed, PC is a safe bet, with potential for next-generation consoles like PlayStation 6 and its Xbox successor.

Massively OverpoweredNeutral

BlizzCon 2026: StarCraft confirms a single-player focus but is also seeking devs with multiplayer know-how

Blizzard Entertainment confirmed that the upcoming StarCraft shooter will primarily focus on a single-player experience with a defined beginning, middle, and end. While job postings suggest potential multiplayer or live service elements, the game is currently slated for a 2030 release with a focus on the 'Marine fantasy'.

EurogamerNeutral

In a big change for Blizzard, it sounds like the new StarCraft shooter won't be a live-service game

Blizzard has revealed that the new StarCraft game, slated for release in 2030, will be a narrative-driven, open-world shooter with a definitive beginning, middle, and end, departing from the company's recent focus on live-service titles. Project leader Dan Hay described it as a 'box product' that players can purchase and experience fully, with opportunities to explore the world and engage in activities at their own pace between story missions. While acknowledging StarCraft's legacy as an RTS, Blizzard is carefully considering future directions for the franchise.

Retro GamerNeutral

Blizzard's new StarCraft shooter is "not a seasonal game," says lead: "The story has a beginning, a…

Blizzard Entertainment has revealed that its new StarCraft game will be a narrative-driven, open-world first-person shooter, not a seasonal live-service title. Lead Dan Hay stated the game will be a 'box product' with a definitive beginning, middle, and end, drawing comparisons to Far Cry and Borderlands.

Rock Paper ShotgunNeutral

A StarCraft open-world shooter that's "Deadwood in space", Diablo 5, and a new classic-ish World of Warcraft branch out this year make up Blizzard of reveals

Blizzard Entertainment revealed several upcoming titles at BlizzCon, including a StarCraft open-world shooter set for 2030, Diablo 5 in 2029, and World of Warcraft: Forever, a new branch of the MMO launching November 4th. The StarCraft game, led by former Far Cry producer Dan Hay, is described as "Deadwood in space," while Diablo 5's announcement aims to gather early fan feedback. Support for Diablo 4 will continue, but no further expansions are planned.

Games IndustryNeutral

New StarCraft title to launch in 2030, will be an open-world FPS

Blizzard Entertainment announced at BlizzCon 2026 that the next StarCraft title will be an open-world first-person shooter, scheduled for release in 2030. This marks a significant departure from the franchise's real-time strategy roots. The game will feature a standalone story with a definitive ending, and Blizzard also revealed Diablo 5 for Spring 2029 and World of Warcraft: Forever.

Metro UKNegative

Blizzard announces single-player StarCraft and Diablo 5 but there's bad news

Blizzard announced new installments for StarCraft and Diablo at BlizzCon 2026, but with distant release dates. The new StarCraft will be an open-world shooter focusing on single-player, targeting a 2030 launch, while Diablo 5 is set for Spring 2029. The company president stated these early announcements aim to convey confidence in future projects, despite Blizzard's history of delays.

Tech RadarNeutral

StarCraft general manager says the shift to open-world shooter came about because 'Every time we drew a picture or…

The StarCraft franchise is shifting from its traditional real-time strategy genre to an open-world shooter. General manager Dan Hay explained that this change emerged organically from team discussions focusing on ground-level experiences, narrative, and exploration. The next StarCraft game is slated for a 2030 release.

GamespotNeutral

You’ll Fight The Protoss In StarCraft, Too, Don’t Worry

Blizzard Entertainment's upcoming StarCraft game will feature the Protoss faction, despite their absence from the initial reveal trailer. Creative director Dan Hay confirmed that all three factions will be present and interact with each other, emphasizing distinct gameplay flavors for the Protoss, Zerg, and Terrans. The game will adopt a third-person perspective and focus on a single-player campaign.

GamespotNeutral

The StarCraft Shooter Is A Third-Person Game, And Blizzard Insists That You Have To Feel “Powerful”

Blizzard Entertainment has revealed that the new StarCraft game will be a third-person shooter, a departure from the franchise's real-time strategy roots. Game GM Dan Hay emphasized the importance of making players feel powerful and seeing their customizable armor. The game is currently planned for a 2030 release and will focus on single-player experiences.

GamespotNeutral

StarCraft Reboot Is “Focusing On Single-Player,” Creative Director Says

StarCraft's creative director Dan Hay confirmed that the upcoming reboot, described as an open-world shooter, is focusing on single-player content. The game aims to deliver a complete "boxed product" experience with a named protagonist who builds reputation within the game's world. Blizzard Entertainment announced the title at BlizzCon 2026, with a planned release in 2030.

GamespotNeutral

Blizzard Explains Why The StarCraft Shooter Coming In 2030 Was Announced Now

Blizzard Entertainment general manager Dan Hay explained the decision to announce the StarCraft open-world shooter, slated for 2030, at BlizzCon. He stated that the team felt they had enough of the story, characters, and world to share, and wanted to get feedback from fans early in the development process. Hay also noted that setting a firm release date helps focus development efforts.

PC GamerNeutral

StarCraft is a narrative-driven shooter with 'a definitive ending' and 'not a seasonal game'

Blizzard Entertainment announced a new StarCraft game, described by GM and creative director Dan Hay as a narrative-driven, open-world shooter with a definitive ending, not a seasonal live-service title. Set 70 years after StarCraft 2, the game will feature a customizable protagonist and allow players to explore a rich world, engage in serious missions with narrative consequences, and scavenge for gear. The game is slated for a 2030 release.