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Stellar Blade uses Nvidia's DLSS alongside "frame interpolation" to hit 60fps on Switch 2

Shift Up has detailed the technical approach for Stellar Blade's Nintendo Switch port, aiming for 60fps using Nvidia's DLSS for upscaling and AMD's FSR 3.1 for frame interpolation. The article notes the game will not use DLSS 5's AI filters, and touches on the studio's broader AI-positive stance.

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