Take-Two's former AI guy is, in a twist, skeptical about AI now: 'The guy should be selling you the gold if…
A former AI lead for Take-Two Interactive, Dicken, expresses skepticism about the current hype surrounding generative AI in game development. He argues that the technology's practical application is often overstated, citing issues with authorial intent, dialogue trees, and debatable productivity gains. Dicken also warns of potential vendor lock-in and price hikes, comparing the situation to Unity's controversial pricing changes.
PC Gamer
- Entities
- Gearbox Software
- Artificial Intelligence
- Strauss Zelnick
- Take-Two Interactive
- Dicken
- Zynga Games
- Game Development
- Large Language Models
- Rockstar Games
- Generative AI
- Industry Trends
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