Texture pop-in may be about to pop-out of existence thanks to even faster asset streaming ushered in by new Zstandard…
Microsoft has detailed improvements to its DirectStorage 1.4 technology, focusing on enhanced GPU decompression algorithms like Zstandard (Zstd) to speed up asset streaming and reduce texture pop-in. Several GPU manufacturers, including AMD, Nvidia, Intel, and Qualcomm, are collaborating to optimize Zstd decompression for their hardware, with driver updates expected in the latter half of 2026.
PC Gamer
- Entities
- Spider-Man 2
- Microsoft
- Xbox
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- Satya Nadella
- GPU Data Decompression
- Daniel Staheli
- Resident Evil Requiem
- Qualcomm
- Asset Streaming
- AMD
- PC
- Asha Sharma
- Patrick Neill
- NVIDIA
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