The big Final Fantasy 7 Revelation interview
In an interview, Final Fantasy 7 Revelation director Naoki Hamaguchi discusses the evolution of the combat system, the introduction of the FITS system for character jobs, and the approach to open-world design. He emphasizes player agency and guidance, drawing lessons from Final Fantasy 7 Rebirth to ensure Revelation offers a balanced experience.
Eurogamer
- Entities
- Role-Playing Game
- PlayStation 1
- Final Fantasy VII Remake
- Final Fantasy VII Revelation
- Open World
- Naoki Hamaguchi
- Final Fantasy 7 Rebirth
- Game Design
- Square Enix
Original source
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