The great RPG debate: Defined playable characters or blank slates?
This opinion piece from PC Gamer's RPG column debates the merits of pre-defined characters versus blank slates in role-playing games. It explores popular titles like Baldur's Gate 3, Mass Effect, and Disco Elysium to illustrate the strengths of each approach to player character design.
- Entities
- Person: Fraser Brown
- Company: PC Gamer
- Game: Disco Elysium
- Game: Mass Effect 2
- Game: Icewind Dale
- Game: Dragon Age
- Game: The Elder Scrolls V: Skyrim
- Game: Fallout
- Game: The Witcher
- Topic: Role-Playing Games
- Game: Planescape: Torment
- Game: Baldur's Gate 3
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