The great RPG debate: Do RPGs really need romanceable companions?
This opinion piece debates whether romanceable companions are a necessary feature in role-playing games. While BioWare's legacy has popularized the trope, the article argues that its inclusion can sometimes lead to formulaic design and wish fulfillment, contrasting it with more nuanced approaches seen in games like Baldur's Gate 3.
PC Gamer
- Entities
- Baldur's Gate II
- PC Gamer
- Mass Effect 2
- Dragon Age: Origins - Awakening
- Dragon Age: The Veilguard
- BioWare
- Warhammer 40,000: Rogue Trader
- Role-Playing Games
- Larian Studios
- Romance
- Baldur's Gate 3
- Fable
Original source
This article was reported and published by PC Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.