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The Witcher 3 dev says a "designer's job is to create fun, not delete it," which is why CD Projekt Red "raised the stakes" instead of patching out an exploit it could have easily fixed

A quest designer for The Witcher 3, Paweł Sasko, explained CD Projekt Red's decision to add a Chort to deter players from exploiting cow hide farming instead of patching the exploit. Sasko stated that a designer's role is to create fun and escalate gameplay, not remove it. This philosophy also influenced later additions like a Gwent card and an in-game event related to the cow hide trade.

Article tone: Very positive
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