The Witcher 3 devs tried to give NPCs "fear reactions" but it got cut after a few horrifying weeks when "women were just dropping their babies, left and right"
CD Projekt Red developers on The Witcher 3: Wild Hunt implemented an NPC fear reaction system that was ultimately cut due to unintended consequences. The system caused female NPCs to drop their babies when reacting to fear, leading to its removal after only a few weeks of testing. This feature was part of an effort to make NPCs feel more alive and reactive to the player in the game's world.
- Entities
- Game: The Witcher 3: Wild Hunt
- Person: Philipp Weber
- Topic: NPC Behavior
- Company: CD Projekt Red
- Topic: Game Design
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