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Tomb Raider: Legacy of Atlantis boss fight lead points to Elden Ring as a stellar example of how to make sure…

Marcin Matuszczyk of Flying Wild Hog discussed effective boss fight design principles at the Digital Dragons conference, emphasizing clear visual and audio cues for player evasion. He cited Elden Ring's Malenia as an example of good in-world telegraphing, contrasting it with the original Tomb Raider's less nuanced approach. Matuszczyk also highlighted the importance of staging and challenging specific player skills in boss encounters.

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