People Can Fly
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PlayStation Exclusive Action Game Series Returning After 10+ Years – Report
A report suggests that Guerrilla Games is working with a third-party studio, possibly People Can Fly, on a remaster or remake of the PlayStation exclusive action game series Killzone. The franchise has been dormant since Killzone: Shadow Fall's release in 2013, with the developer having since found success with the Horizon series.
Killzone Reportedly Being Remastered/Remade
A rumor suggests that the PlayStation exclusive shooter series Killzone is being remastered or remade. It is speculated that People Can Fly may be involved in the development of the project.
Rykte: En remake/remaster av ett Killzone-spel är under tidig utveckling
Rumors suggest that Guerrilla Games is in the early stages of developing a new Killzone project, potentially a remake or remaster of an existing title, or even a full reboot. The project may involve an external studio like People Can Fly, with Guerrilla Games focusing on it after the development of Horizon Hunters Gathering.
Killzone Project is Early in Development at Guerrilla Games – Rumor
A new report suggests Sony has greenlit a new Killzone game, with Guerrilla Games reportedly working on it in its early stages. The project is believed to be a remake or remaster of an older title, possibly the original Killzone, with an external team like People Can Fly potentially involved. This Killzone project is said to be in development while Guerrilla Games also works on retooling its live-service Horizon project.
Bulletstorm is the stupidest game ever made, and also one of the cleverest shooters ever
This article argues that Bulletstorm, despite its overtly crude and "stupid" presentation, is actually one of the cleverest shooters ever made. It highlights the game's unique skillshot system, breakneck pacing, and surprisingly layered narrative, contrasting it with more self-serious modern shooters.
Gears Of War: E-Day multiplayer preview – the once and future Xbox exclusive
Gears of War: E-Day, a prequel set 14 years before the original game, focuses on its competitive multiplayer modes for longevity. The game introduces enhanced parkour abilities and a refined active reload mechanic, set in the war-torn city of Kalona. While the multiplayer offers an entertaining experience with solid movement and impactful weaponry, the game's core cover-based shooter mechanics, while refined, add little new to the established genre.
Get 15 games for $15 in Humble's 2K Megahits bundle, including Bioshock Infinite, Risk of Rain 2, and one of my…
Humble has partnered with 2K for a 'Megahits' bundle offering 15 games for $15 on Steam. The bundle includes titles like BioShock Infinite, Risk of Rain 2, Borderlands 3, Mafia 2, XCOM: Enemy Unknown, and Bulletstorm: Full Clip Edition, among others. A portion of the proceeds will be donated to Covenant House.
Xbox confirms console exclusivity will be decided on "case by case basis"
Xbox has confirmed that future game exclusivity will be decided on a case-by-case basis, with titles like Gears of War: E-day and Clockwork Revolution being exclusive to Xbox and PC. However, new Hellblade and State of Decay 3 titles, along with Fable, will be released on PlayStation 5. Live service games will remain fully multiplatform.
Tomb Raider: Legacy of Atlantis boss fight lead points to Elden Ring as a stellar example of how to make sure…
Marcin Matuszczyk of Flying Wild Hog discussed effective boss fight design principles at the Digital Dragons conference, emphasizing clear visual and audio cues for player evasion. He cited Elden Ring's Malenia as an example of good in-world telegraphing, contrasting it with the original Tomb Raider's less nuanced approach. Matuszczyk also highlighted the importance of staging and challenging specific player skills in boss encounters.
The future of European publishing is diversity, not concentration | Opinion
Despite financial struggles at major European publishers like Ubisoft and Embracer, the continent's game publishing sector is thriving with smaller, focused companies. These firms prioritize creative niches, sensible scale, and long-term stability over rapid growth, producing successful titles across various genres and demonstrating a diverse and healthy industry landscape.
Dark Fantasy Dungeon Crawler HellSlave II: Judgement of the Archon Launching in Q3 2026
HellSlave II: Judgement of the Archon, a dark fantasy dungeon crawler with tactical combat and hand-drawn art, is set to launch for PC in Q3 2026. Developed by Ars Goetia and Dear Villagers, the game will feature six classes, a top-down overworld, and a return to its turn-based combat system. Solo developer Baptiste Miny stated the game aims to exceed player expectations.
People Can Fly acquires Cooldown Games to establish dedicated publishing vertical
People Can Fly has acquired Texas-based publisher Cooldown Games, which was founded by former Gearbox Publishing veterans. This acquisition establishes a dedicated publishing vertical for People Can Fly, allowing them to internalize their go-to-market strategy and pursue third-party publishing agreements. Cooldown Games will operate as an independent division within the People Can Fly Group.
Bulletstorm dev People Can Fly acquires Cooldown Games
People Can Fly has acquired Dallas-based Cooldown Games for an undisclosed sum, establishing a new publishing vertical. The acquisition will see People Can Fly provide capital and operational support for Cooldown's current and upcoming third-party titles, strengthening its publishing activities and revenue streams.
PEOPLE CAN FLY GROUP ACQUIRES COOLDOWN GAMES BRAND, PUBLISHING RIGHTS, AND VETERAN GEARBOX PUBLISHING TEAM TO RESTORE ITS GLOBAL PUBLISHING VERTICAL.
People Can Fly Group has acquired the Cooldown Games brand, its publishing rights, and a team from Gearbox Publishing to re-establish its global publishing vertical. This move aims to strengthen People Can Fly's self-publishing strategy, increase profit margins on owned intellectual property, and introduce a new revenue stream through third-party publishing agreements. The acquisition also provides growth capital and operational support to Cooldown Games' existing slate of titles.
People Can Fly Can Publish
Polish developer People Can Fly has announced the acquisition of the Cooldown Games brand and its associated publishing rights. This acquisition marks the establishment of a dedicated publishing division within People Can Fly.
People Can Fly has acquired Cooldown Games, will create new publishing division
People Can Fly has acquired Steve Gibson's video game publishing company, Cooldown Games. This acquisition will also lead to the creation of a new publishing division for People Can Fly.
People Can Fly Acquires Cooldown Games Brand
People Can Fly has acquired the Cooldown Games brand to establish a dedicated publishing vertical, aiming to generate recurring revenue through third-party publishing and increase profit margins on internally developed titles. This move strengthens People Can Fly's strategic flexibility and control over commercial outcomes, building on their previous collaboration for Bulletstorm: Full Clip Edition.
People Can Fly acquires Cooldown Games
People Can Fly has acquired the Cooldown Games brand and its publishing rights, establishing a dedicated publishing vertical within its group. This move advances People Can Fly's strategy to strengthen its self-publishing activities, with Cooldown Games operating as an independent division led by its existing team. The acquisition aims to generate recurring revenue through third-party publishing and increase profit margins on internally developed titles.
Gears of War film director insists "that movie will happen"
Director David Leitch has confirmed that the Gears of War movie adaptation is actively in development with Netflix and The Coalition. A script is in progress, and both the studio and the game developer are committed to making the film a reality. The next Gears of War game, Gears of War: E-Day, is also expected to release later this year.
Gears Of War Movie: Netflix Is "100% Behind It," Director Says
Director David Leitch confirms that Netflix is fully committed to the upcoming Gears of War movie, with a script in active development. While past attempts at a film adaptation have stalled, Leitch expressed optimism, noting that the project is progressing well and the studio is determined to see it through.