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Wardogs CEO goes on the defensive after speaking in favor of crunch in an interview

Joe Brammer, CEO of Bulkhead, the developer of the early access FPS Wardogs, has defended the practice of crunch in game development. In an interview, Brammer expressed support for crunch, stating that the final months of development were more important than developers' family lives and that the studio screens potential hires for anti-crunch rhetoric. He also mentioned that developers receive 'life-changing' compensation and that the studio utilized four-day work weeks and gave employees December off.

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