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WARDOGS Studio Wants to be Known For Crunch, Says CEO

Joe Brammer, CEO of Bulkhead, stated that crunch is an inevitable and valued part of the studio's development process for games like WARDOGS. The company actively seeks employees who embrace hard work and even checks social media for anti-crunch sentiment, while also offering financial incentives for those who engage in crunch.

Gaming BoltArticle tone: Very negative
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