WARDOGS Studio Wants to be Known For Crunch, Says CEO
Joe Brammer, CEO of Bulkhead, stated that crunch is an inevitable and valued part of the studio's development process for games like WARDOGS. The company actively seeks employees who embrace hard work and even checks social media for anti-crunch sentiment, while also offering financial incentives for those who engage in crunch.
- Entities
- Topic: Crunch
- Game: Wardogs
- Platform: PlayStation 5
- Platform: Xbox Series X
- Topic: Game Development
- Person: Joe Brammer
- Company: Bulkhead
This article was reported and published by gamingbolt.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.